<3.2.2测试服>蓝帖速递 护甲穿透等级削弱

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  原文:

 The nerf to armor pen in 3.2.2 is intentional. Compared to the recent buff where we increased the value of armor rating to 125%, this nerf would take it back down to 110%. While we are still evaluating the effects of this change in the 3.2.2 build, we did want to let you know of the possibility in case you were about to spend a lot on armor pen gems.
 In fact, this was really the point. Several melee specs (and Marksman hunters) had begun to focus on armor pen at the expense of all other stats. Gear without armor pen was being passed over and gem sockets were increasingly being filled with just this one stat. While every spec has stats that are more valuable than others, this one felt like it was  starting to trump everything. Not coincidentally, characters stacking lots of armor pen were starting to do more damage than their peers and more damage than we were comfortable with.
 This change is largely for PvE reasons, though we won't cry at all if melee damage in PvP drops a little as a result.
 We're letting you know now so that this doesn't feel like a stealth nerf, assuming it goes live. While you might disagree or be frustrated by the change (though I also suspect it won't come as a surprise to many players), we ask that you try and keep your response to something appropriate for these forums.

  翻译如下:

  护甲穿透的削弱是3.2.2中的既定内容。在近期的修改中,我们将护甲穿透等级价值提高至125%,而这次削弱会让它降至110%。当然,我们仍在评估此次改动在3.2.2中的影响,这里我们想让你能够预先知道,因为你原来很可能会打算去购买大量的护甲穿透宝石。
  事实上,这正是问题所在。多数近战职业(还有射击猎人)都开始倾全力于护甲穿透上,而完全忽略了其他属性。没有护甲穿透的装备被忽略掉,而宝石也会只盯着这一个属性来。虽说每种天赋都肯定会有最有价值的属性,但是这回,护甲穿透有点过头了。玩家都会去积累大量的护甲穿透属性,并且要比不堆这种属性的同职业制造更多的伤害,这绝不是巧合。而且这种伤害的提高已经超出我们的预料了。
  这次改动很大原因是由于PVE,当然PVP中的近战伤害会有所降低。
  我们现在就说了出来,这样当正式上线时,就不会像是个偷偷的削弱。虽然你会不同意或是为此修改而郁闷(而且此次修改应该不会让太多玩家感到意外),我们希望你能在看到这篇帖子后能保持克制,不要发违反论坛规则的东西。

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